| Skill |
Image |
Weapon |
Requirements |
Description |
|
Mental Strike |
 |
Staff or Wand |
Character LvL 15 |
Inflicts neutral damage to the target. Damage increases with skill level. |
|
Blink Pool |
 |
Staff or Wand |
Mental Strike LvL 3 Character LvL 30 |
Teleports the user in a specified location within a limited range. Range increases with skill level. |
|
Fire Boomerang |
 |
Staff or Wand |
Mental Strike LvL 3 Character LvL 18 |
Casts a boomerang of fire that inflicts fire damage towards a target. Damage increase with skill level. |
|
Hot Air |
 |
Staff or Wand |
Fire Boomerang LvL 25 Character LvL 25 |
Casts a fire based spell against a single target, damaging target with fire and deals damage over time. Damage increases with skill level. |
|
Fire Strike |
 |
Staff or Wand |
Hot Air LvL 7 Character LvL 30 |
Casts a fireball against a single target, dealing fiery damage and weakening it against wind based damage for a short period of time. Damage increases every 5 skill levels. |
|
Sword Wind |
 |
Staff or Wand |
Mental Strike LvL 5 Character LvL 20 |
Casts a stabbing gust of wind, dealing wind damage against a single target. Damage increases with skill level. Every 4 or 3 levels |
|
Strong Wind |
 |
Staff or Wand |
Sword Wind LvL 5 Char LvL 25 |
Casts a wind spell against a single target, dealing wind damage and knocks back the opponent. Damage increases every 5 skill levels. |
|
Wind Cutter |
 |
Staff or Wand |
Strong Wind LvL 7 Character LvL 30 |
Casts a blade-like wind spell that inflicts wind damage to a single target. Damage increases every 5 skill levels. |
|
Ice Missile |
 |
Staff or Wand |
Mental Strike LvL 3 Character LvL 20 |
Casts an icy projectile against a single target, dealing ice damage and a chance to slow down the target's movement for a short amount of time. Damage, Chance, and Effect increase with skill
level. |
|
Water Ball |
 |
Staff or Wand |
Ice Missile LvL 5 Character LvL 25 |
Casts balls of water against a single target. The number of water balls increase as skill level increases. Damage increases every 2 skill levels. |
|
Spring Water |
 |
Staff or Wand |
Water Ball LvL 7 Character LvL 30 |
Casts a column of water against a single target, dealing water damage and weakening it against water based damage for a short period of time. Damage increases 1 point every 5 skill levels. |
|
Lightning Ball |
 |
Staff or Wand |
Mental Strike LvL 5 Character LvL 18 |
Casts a lightning ball against a single target, dealing electricity damage. Damage increases with higher skill level. |
|
Lightning Palm |
 |
Staff or Wand |
Lightning Ball LvL 5 Character LvL 25 |
Casts a sphere of electrical energy against a single target, dealing electricity damage. Damage increases with skill level. |
|
Lightning Shock |
 |
Staff or Wand |
Lightning Palm LvL 7 Character LvL 30 |
Casts a Lightning Bolt that damages a target with electricity. Damage increases with skill level. |
|
Spike Stone |
 |
Staff or Wand |
Mental Strike LvL 2 Character LvL 18 |
Casts a large spike of stone from the ground, dealing earth damage and possibly stunning the target. Damage increases with skill level. |
|
Rock Crash |
 |
Staff or Wand |
Spike Stone LvL 5 Character LvL 25 |
Summons huge rock and hurls it towards a target, dealing earth damage. Damage increases with skill level. |
|
Looting |
 |
Staff or Wand |
Rock Crash LvL 7 Character LvL 30 |
A spell that causes a target to be rooted to the ground, rendering them immobile for a short period of time. The higher the skill level, the better chances of rooting the target. |
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